The Redemption of Aeden

Campaign Details

Races

Humans:

Zale – Standard Human

Class Restrictions: No Druid, Paladin, Wizards

Sons of the Ram

+2 Con, -2 Int “Reckless Charge” – 1/day a Charge does triple damage Bonus Feat – Improved Bull Rush No Bonus Skill Points Class Restrictions: No Cleric, Monk, Paladin, Wizard

Al’Sedai

+2 Int, -2 Str Spell Like Abilities: 1/day: Light, Flare, Burning Hands Bonus Feat – A metamagic feat No Bonus Skill Points Class Restrictions: No Barbarian, Cleric, Druid, Paladin Wizards have access to: Evocation and Divination

Gnomes:

Pinabel People – Standard Gnome

Class Restrictions: No Clerics, Druids, Paladins Wizards have access to: Illusion, Alteration

!Oby

+2 Str, -2 Int No Gnomish Spells “Primal Rage” – Can use weapons as if a Medium Size Creature Some racial skill changes TBD Class Restrictions: No Cleric, Paladin, Wizard

Dwarves:

Onyx Hammer – Standard Dwarves

Class Restrictions: No Druid, Paladin, Wizard

Dragon’sbreath

+2 Con, +2 Str, -2 Dex, -2 Wis “Dragon’s Rage” – Add 1d6 Fire Damage to attacks for 3 rounds/day. Some racial skill changes TBD Class Restrictions: No Cleric, Druid, Paladin, Wizard

Elves:

Dawnforged Elves – Standard Elf

Class Restrictions: No Paladins, Wizards

Starborn Elf

+2 Wis, +2 Cha, -4 Con Dayblindness: -10 Spot, Reduced Range during daytime “Starboon” – Gain +1 Caster Level and Know Direction at Night No Elven Weapon Proficiencies Some racial skill changes TBD Class Restrictions: No Paladin, Sorcerer, Wizard

Halflings, Half Elves, Half Orcs as normal, mostly.

Deities

Good

Heironious – Dead

Pelor – Banished to the Sun

Corellean Lorethian – Banished to the Moon

Moradin – Banished to the Deep Earth

Kord – Chained upon the High Mountain

Neutral

Obad Hai

Wee Jas

St. Cuthbert

Hanseath

Olidamara

Evil

Erythnul

Hextor

Nerull

Vecna

Grommush

Character Points: 28

Base stats all 8

8→9: 1 point

8→10: 2 points

8→11: 3 points

8→12: 4 points

8→13: 5 points

8→14: 6 points

8→15: 8 points

8→16: 10 points

8→17: 13 points

8→18: 16 points

Level: 3

Gear/Items: TBD

Alignment: Any, though Evil will need good backstory and character motivation

Class Exceptions possible if discussed.

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Session 1 XP

Combat:

Iron Foot-soldier: 20 1000XP

Iron Archer: 15 750XP

Finger of Hextor: 5 500XP

Two Finger Bile Abomination: 1 500XP

Traps Disarmed: 0/0 0XP

Trap Use: 200XP

Quest:

Repel the Iron Legion Scouting Force 600XP

Grand Admiral Kaj Worrops Recruited (Sort of) 500XP

Roleplaying: 300XP

Miscellaneous:

Creative Skill use: 300XP

Total: 4350XP

Grand Total: 7650XP LEVEL UP!

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Session 2 XP

Combat:

Darkmantle: 9 900XP

Carrion Crawler: 3 1200XP

Traps Disarmed: 0/0 0XP

Quest:

Investigate the Ruined Castle 0XP

Recruit the aid of Finn 200XP

Roleplaying: 200XP

Miscellaneous:

Hidden Cache discovered 200XP

Total: 2700XP

Grand Total: 10350XP LEVEL UP! (After a long rest)

Maybe no level up for MIA Josh, still musing on that. 1/2 XP probably.

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